Scientific Report: Brain Training Game Cuts Dementia Risks in Half

For the first time in medical history, researchers have discovered a way to reduce the risk of dementia in older adults by playing computer-based brain training games. One game in particular that has helped aid the progress in cutting down dementia risk is NeuroNation brain games.  

With each game, users can regularly practice brain activity that has been proven to promote brain productivity and function. According to the latest findings in Neuroscience, your brain reaches its peak performance at 16-25 years, and thereafter cognitive functioning declines. With the help of NeuroNation, users can enhance their brain performance and potential risks of dementia  later down the line.

The goal for NeuroNation and other neurological games that are similar is to improve cognitive function and performance while still being fun and interactive. The brain exercises of NeuroNation continuously adapt to user performance, which ensures that they will remain challenged but not overwhelmed by the training.

The comprehensive progress evaluations inform users of their progress, as well as their strengths and weaknesses. This helps them stay motivated and see the improvements from brain training. Research has shown that 14% of participants who are active in their daily lives (diet,exercise, etc.) but received no brain training had dementia ten years later. For participants who completed all ten brain training sessions, only 8.2% developed dementia.


These results have been presented at the Alzheimer’s Association International Conference in Toronto, which is governmentally funded by the Advanced Cognitive Training for Independent and Vital Elderly study (ACTIVE).


For more information on ACTIVE and advances in neurology visit: